AI Insights · Timothy · October 2021
Top 5 Zombie Games on iOS in Chile for Q3 2021
Discover the performance of the top 5 zombie games on iOS in Chile during Q3 2021, with insights on downloads, revenue, and active users.
During the third quarter of 2021, the top 5 zombie games on iOS in Chile showcased varied performance metrics in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
State of Survival: Zombie War experienced fluctuating weekly revenue, peaking at approximately $9.5K in mid-July and closing the quarter at around $8.5K. Weekly downloads saw a downward trend initially, from 1.7K at the end of June to a low of 323 in early September, before recovering to over 1K by the end of the quarter. Active users decreased steadily from 4.7K at the start of the quarter to around 2.6K in early September, but rebounded to 4K by the end of the quarter.
Last Shelter: Survival showed stable weekly revenue, with a significant peak of $3.4K in the last week of September. Downloads remained low but saw minor spikes, peaking at 209 in early August. Active user numbers were modest, starting from 10 in early July and gradually increasing to 80 by the end of September.
Age of Origins: Tower Defense had a notable revenue increase towards the end of August, reaching over $2.5K. Downloads were relatively low, with a peak of 341 in early July but dropping significantly in subsequent weeks. Active users saw a peak of 1K in mid-July, then decreased to around 400-500 by the end of the quarter.
Last Day on Earth: Survival recorded a revenue peak of $1.6K in mid-August. Weekly downloads fluctuated, with significant drops in early September but recovering to 277 by the end of the quarter. Active users showed an upward trend, peaking at 1.9K in mid-August before stabilizing around 1.6K-1.7K towards the end of September.
Plants vs. Zombies™ 2 consistently performed well with weekly revenue peaking at $845 in the last week of September. Downloads remained strong throughout, averaging around 1.6K-1.9K weekly. Active users were steady, peaking at over 20K in mid-September before slightly declining to around 17.6K by the end of the quarter.
For more detailed insights and data on the performance of mobile games, visit Sensor Tower.